Info

Illustrator & Game Artist | juntunen.tuuli@gmail.com | +46 70 835 264 1 |

GAME ASSETS

BLOSSOM BLAST SAGA  | King |  https://apps.facebook.com/blossom_blast_saga

Saga map illustration & animated objects
blossomblast_ep42

Miscellaneous Game Assets | King |

Splash background

splash_background

Chest design

chest

Building sketches and final design

pet_shelter 

Building sketches, final design and colourspet_trainingcamp

Balloon sketches, final design and colour pet_balloon

Zeppelin Spine animation by me, graphics by Giorgia Arena

zeppelin_idle_charged

Asset concepts for a prototype restaurant game.
endless_eatery
Character concepts for a prototype tower defence/match-3 game.
petknight

Background for side scroller game prototype.

gamejam_bg

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ANGRY BIRDS FRIENDS | Rovio Entertainment |  apps.facebook.com/angrybirds

“Compete in weekly tournaments with friends and find out who’s the ultimate bird flinger! Themed competitions switch things up all year round, with extra-special tournaments for seasonal events like Christmas, Halloween and other feather-filled festive holidays!”
Tasks: Creating vector backgrounds, ingame objects, characters, UI assets. As the lead artist my responsibilities also included planning the art tasks, sharing them among the other artists, directing the production of the visual assets in schedule and quality and implenting them to Facebook and mobile platform.

Ingame slingshots, Leagues tiers egg symbols and ingame enemie pigs for Halloween update

ab_assets
“Pig Tales” level background for Facebook

abfriends_bg

“Worldcup 2014″ level background for mobile

abfriends_mobile_bg

Splash / Key Art

ab_keyart

Leagues update UI 

abfriends_leagues

 

Slingshot Shop UI 

abfriends_abshop_slingshots

Virtual Currency Coin Shop UI

abfriends_coinshop

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NIBBLERS | Rovio Entertainment  | nibblers.rovio.com
“From the creators of Angry Birds comes a delicious new matching game with adorable characters and fresh and fruity puzzle gameplay. Match four, five, or more fruit to call in Coral, Octo, and the rest of the Nibblers. These fish have some tricks up their soggy sleeves. Use their special abilities to munch more fruit, topple the lizards, and take out obstacles.”
Tasks: Creating different ingame versions of “Bouncer” character, although they didn’t end up in the final game in the end.
Default, moving and idle poses
fatsos

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CITIES IN MOTION 1 & 2 | Colossal Order | www.citiesinmotion.com www.citiesinmotion2.com
“Cities in Motion (CIM) is a city-based mass transportation simulator for the PC. Players operate their own transportation company, building a public network with a variety of vehicle types, including buses, trams, and subway trains. Observing the changing and growing city, as well as the different types of people in it, is key to building a successful and efficient network.”
Tasks: 2D graphic assets (citizen portraits, loading screens, icons, UI assets, marketing assets), texturing vehicles, buildings and citizens, modelling low-poly vehicles and buildings

NPC citizen profile portraits for the main game and the expansions  (CiM: Tokyo, CiM: U.S. Cities, CiM: London, CiM: German Cities, CiM: St Petersburg).

CiM: U.S. Cities, CiM: Tokyo

CiM: U.S. Cities, CiM: Tokyo

CiM, CiM: London, CiM: St.Petersburg

CiM, CiM: London, CiM: St.Petersburg

Vehicle low-poly 3D modeling and textures

fire-engine


Vehicle textures 

cim_vehicles

 Building textures

cim_buildings

 CIM 2: Game User Interface & Iconscim2_gui

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